I'll take it, thanks.
What is your collision system? Sorry, my ignorance if you have the time of course.
Huh interesting, we're working on the same thing at the same time. That's pretty cool
@Robert-Character Creator xD huahauh in the future
@Kupotepo : Wow, sorry, I don't have released for the forum yet, for while... it is for a game in which I'm in the team. But I will launch it here in the future
@Archeia : wooow, that it is pretty cool! Is it for you game as well?
@Kupotepo, no no I do not ask for your stuff. I ask what is a general system's function. I would like to be informed.
@Kvothe yeah! I just recently played with meshs cuz I was bored. But I don't have the same patience as you do haha
@Kupotepo wow, I see. Well, the collision system itself is founded in shape geometry calculus, then this way will be "faster" than by pixel collision. All his data will be in a .json file, for each map, each character has his own collision shape as well. So, to be more easy for me, I have done this basic editor
@Archeia hahahha I see, well... at least with this, will be faster xD
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