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dragoonwys
dragoonwys
Gimmick items are fine once or twice, but if over half the items in your game composes of "The Ring of Invisibility-The wearer of this ring becomes completely invisible, but only to themselves." Its time you think about pruning that list, have restraint and plan wisely!
Philosophus Vagus
Philosophus Vagus
I'm just going to say from a writing perspective a ring that makes the wearer mistakenly believe themselves to be invisible could lead to some interesting scenarios plot wise no matter how gimmicky it might be from a gameplay perspective.

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so hopefully tomorrow i get to go home from the hospital i've been here for 5 days already and it's driving me mad. I miss my family like crazy but at least I get to use my own toiletries and my own clothes. My mom is coming to visit soon i can't wait to see her cause i miss her the most. :kaojoy:
Couple hours of work. Might use in my game as a secret find or something. Not sure. Fancy though no? :D
Holy stink, where have I been? Well, I started my temporary job this week. So less time to spend on game design... :(
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.

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