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Unleash the hype beam...
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Made an attachment for the HUD that I can control the visibility of with switches. This tracks the current amount of items needed to finish a quest. Once you meet the requisite, it turns into "complete" because I figured it would be a good way to tell the player they're done. Also it stops numbers from going off of the UI.

Tortoise attacks black shoes. Hope everyone is doing well. :)
Banging my head on a wall balancing.
Game Making Every Day #13 :kaosalute:

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