They never said anything about Ace. Are they still free?
It's up to them what they do with their work, it belongs to them, after all. Can't say I'm all happy about it though. I can see this having an impact on any new users who join the community.
@The Stranger : I hear you there. If I posted what I thought of this I'd have to moderate myself.
Welp. Looks like I'm done collecting Yanfly plugins.
@bgillisp I can't see this having the effect Yanfly thinks it will. They seem to think it'll encourage people to complete projects, stop others from copying or stealing their work, etc, but it won't. All it will do is create an opportunity for folk to pirate their plug-ins. It's just such a weird decision to make after releasing so many free plug-ins. Oh, suddenly they're no longer free.
Anyone got a link with all Yanfly plugins so I can download them all before the paywall happens?
@Kyuukon http://www.yanfly.moe/wiki/Category:Yanfly_Engine_Plugins#Full_Collection There used to be a file containing all of the plug-ins, but it's either busted or has been removed.
Nevermind. It seems he already removed some of them. Today I lost respect for Yanfly a bit...
@MechScapeZH I believe so. A license can't be revoked or altered once given. The new license would only apply to future downloads. That's my very basic understanding of it, anyway.
Oh, and it's already too late to download their plug-ins; all of the links seem to have been removed, or are broken.
I don't blame them tbh. After all the s**t that happened these past days and months, yea, putting their plugins in the paywalls will put these entitled, and thieves to their places.
But, I wonder if that will affect the plugins I downloaded before the monetary plan is implemented.
@MechScapeZH As I said, that's only my very basic understanding of licensing. Are terms and conditions the same thing as a license? No idea. lol. I know that CC (creative commons) licenses can't be revoked, regardless of whether the artist removes the license from their work or not. But Yanfly's ToS aren't CC, so I'm not 100% sure.
@The Stranger Thank you for the information. I don't see this being any different, but laws are weird sometimes... I'm about to release my commercial game, so that's why I'm kind of jumpy after hearing this. I worked hard, and I think if I remove the plugins the game will really suffer, so... I just want to see some kind of legal page that confirms that I'm all OK with this.
...OK. Honestly, I just did a search on this, and I can't really understand legal language (believe me, I tried, lol). I'll trust you, @The Stranger. You're right- it wouldn't make sense otherwise. But if anyone else can, like, cite a law, it would make me feel a lot better. I'll continue as I was for now, I guess. Thank you for the help.
Saw it coming a while ago.
@MechScapeZH : Most of the plug-ins have a header saying free to use commercially, so you can just show that as proof.
I just looked through the whole plugin in Notepad++, and it's not there, so I don't know what posting in plug-in support would do. But I noticed that there's a line in Properties that says when I downloaded the plugin, so that would work, right? Thank you @bgillisp. Anyway- could anyone explain to me what exactly happened? From what I can gather, something happened and then Yanfly did this. I'm curious now.
Yeah, you're right, @MechScapeZH, there's no ToS in the plug-in itself. Seems that the only ToS we have is the one on the wiki. lol. Yanfly seems to have gotten fed up with a handful of people copying their scripting, or even re-selling their plug-ins outright. The other reasons given seem kinda baseless; just vague gripes about entitlement and lack of investment.
@The Stranger Well, if that's the case, it's no wonder they reacted like this. I mean, I'd be mad too. I agree with you regarding the rest, though- it could be elaborated upon. I don't know Yanfly but judging from their writing they don't seem like the type to do something like this for nothing. Thank you for the answer. I found that there's a download date under Properties, so I think that'll do, right?
@MechScapeZH Yeah, should be enough if someone ever demands to see proof of licensing for all of your Yanfly plug-ins, but I doubt that'll ever happen. Just focus on your game and forget about this.
@The Stranger You're right. I'm sorry, it's just that when I see something like this, it makes me nervous, you know? That's the kind of person I am. Sorry if I caused anyone any trouble. Thank you for all the information.
@MechScapeZH Awwh. No need to be sorry. I just don't want you to worry yourself to death over this. It's really only something new users, or folks who have yet to download Yanfly's plug-ins, need to worry about.
Honestly.. Some "scripters" just have no shame..
@The Stranger Well, I wouldn't worry myself to death, haha. If there's a chance that my hard work's been for nothing, it concerns me- that's just how I am. My work is everything to me. Thank you for the reassurance, lol.
@MechScapeZH Hey, be glad you have all of the plug-ins you needed from yanfly. I had forgotten to download a few for my project, and now they've all been removed from the wiki until this new paywall is set up. Teaches me to wait to get things. xD
@The Stranger That's true. Count your blessings, right? I'm sure you'll manage, though. Maybe there's another plugin with the same function? I know I found some ones identical to Yanfly while searching.
I wonder if we'll need to buy a license per project, like many other royalty free licenses, or will it be $1-$5 for a lifetime license? If it's per project, then I can see a lot of people just not bothering with some of their games.
So If I'm already have a bunch of Yanfly's plugin does that mean now I have to pay for them?
@MechScapeZH A Yanfly's post asked if they will have to stop using the plugins they already have now and buy each one of them separately, Yanfly replied "Nope, the ones you have are the ones you own!" so you most likely do not need to worry.
@RitualTeeth Thank you so much! This is what I wanted to know. If it came from Yanfly, that's it- that's the answer.
@Soulrender - quoting Yanfly: "Nope, the ones you have are the ones you own!" What Yanfly is considering is making future downloads blocked behind a paywall.
then what I'm gathering is the last 4 will be paid... and if you DON'T have any, you'll now have to pay for them. I can't say I blame Yanfly tho... but I REALLY feel for younger people in the community that don't/can't have jobs or people doing this solely as a hobby, and anyone who is discovering this all now...
I just hope Yanfly gives an option to pay a flat fee and get all of them. If I have to pay for each 1 at a time it will never happen as I'll trip my credit card's fraud detection system long before I get done
Can't do a bunch of $1 purchases on a credit card here in the US at once.
$5 a piece with 200 plugins, $1000. Oof.
@FleshToDust : Better not. The average RPGMaker game doesn't even make $1000 on Steam now. It will drive people away if it is that high.
I also can't make a lot of minor purchases without my bank growing suspicious and putting a temporary ban\suspension on my card until I verify that, yes, I did want to make those transactions. Ah well, guess I can't fault them for being cautious.
Even at $1 per plug-in it'll cost a fair amount. Like I said, I'm not too happy with taking something that has been free for years, and suddenly putting it behind a paywall.
@The Stranger ...Have to agree. I can understand Yanfly's reasons, but it's really disheartening for people like me who are poor/low income and are making a game as a passion project.
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