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aporokizzu
aporokizzu
cool- can you make them trail the player in multiple colors? also can it be applied to moving events? might be good to use for an enemy / boss in an ABS battle.
standardplayer
standardplayer
Probably, I had been thinking of that. The thing is building it is kind of costly, I had to shift some code around to get rid of a delay that was there between running the function and getting the image. In the video, there's only a delay because I was switching back and forth between the console to run the function, and RPG Maker to move the sprite.

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Finally! I've been puzzling over why it wasn't working for two days now. Turns out all of my calculations were correct, I just forgot to give some events hitboxes. :kaoswt: Now my randomly generated maps check for collision errors, and move stuff around in real time if they finds any. :LZSexcite:
Ami
--- OP Candy ---

Kids: Trick Or Treat!
Hero: Alright,here's the Candies (Give A Bunch Of Candy).
Kids: Thank you,Mister! (Running)
Hero: How cute they are…
F.Archer: Did you give them a OP Candy,accidently?
Hero: Huh?
Halloween, a day where kids are encouraged to take candy from strangers.
Stream will be live shortly with a session of the Interactive Text Adventure! Feel free to drop by!
Took a break from spriting dinosaurs to carve a dinosaur pumpkin.

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