my custom server script, I believe its available alongside an executable in my "RPG Battle Royal" game that I posted here.
The version it comes with works fine, but if I simply replace NW.js' files with the new ones(v0.45.4), it crashes when I click "start server". Its probably something related to the recent upgrade to node.js 14 and I've already made a report on their github.
debug.txt reported an error related to HTTP "[0423/190733.934:ERROR:http_transport_win.cc(178)] WinHttpCrackUrl "
so I'm guessing its also related to the websocket protocol
I really, really, REALLY hate it when I'm trying to make an event work but I keep screwing it up and somehow mess up the conditional branches and can't figure out the proper order!
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