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aniaaous
aniaaous
Whhy ! she is so...umm... good looking :kaoluv:
Finnuval
Finnuval
Not the most practical battle outfit ive seen but prolly a crowdpleaser nonetheless :p
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mlogan
mlogan
@Finnuval Yeah, I never understand the idea that any self respecting woman would go into battle in such gear. It's so absurd. I mean, I understand why they are drawn this way, but it's such a break from reality that it puts me off of such games. I would love to see some male equivalents of this in a game for once, just for laughs.
pasunna
pasunna
well I don't think more cloth is matter vs plasma sword and beam rifle...
unless she going full steel armored
(if you go with super carbon nano fiber well... I will say invisible barrier then...)
and... I just like sexy cloth...that's it
my fantasy sci-fi world never base on realistic
so I design what I like...
Finnuval
Finnuval
@mlogan Yeah, I agree. The only time I think it would make sense is if said female is actively using her 'assets' to achieve something (which sometimes can be a good thing but that aside). As for the male equivalent - Yeah I'd love to see that too xD
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Finnuval
Finnuval
@pasunna No need to defend yourself, it wasn;t an attack just a statement and stab at the fact that females often are less protected then males in the same universe lol
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pasunna
pasunna
actually I don't like male full option protection too...
when beam saber still cut off his hand like a banana...
it just that male revealing his skin is not much sexy in man drawer eyes
if you see male in Japanese game they also show skin and less protection too to got girls audience
and no one complaining
girls just wow his abs his muscle
when girls show her skin EWw... it's lewd...?

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The MZ first look stream was quite good. Looks like we get a lot of generator parts right off the bat this time around. Lots of cool clothes, helmets, facial marks, etc. Looking forward to playing around with it. :)
Any tips on how to share resources in here? Should I upload them in a image hosting site or Google Drive?
That moment when you realize your game size without the sound is 51.1 MB.... But with it (unoptimized as it is) it's 156 MB.... I guess it's time to do a bit of sound optimizing. :kaoswt: Also I learned that deployed for Windows it's 308MB... Apparently MV adds a pretty hefty helping of stuff on deployment. :kaoback:
I wanna try making my game into an app because that sounds cool but I am so lost on how to :kaocry:
I found some tutorial but they all seem to use an older android studio(2.3.3)? I think the current version is 4.0.1?
is there an updated tutorial or do I need to find a way to get 2.3.3.?

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