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MushroomCake28
MushroomCake28
God parallax mapping takes so much time.
standardplayer
standardplayer
Looks good tho. I'd say it was well worth it
MushroomCake28
MushroomCake28
Yeah the end result is very satisfying, but when I think about the number of maps I have to do my head starts spinning lol.
Finnuval
Finnuval
Well im not gonna feel sorry here cause its partially your own choice to do it all by yourself :p
Kes
Kes
Why is it a parallax? Not being funny, just curious, as from the screenshot (given the scale of the image) I couldn't see what you wouldn't be able to do in the editor.
MushroomCake28
MushroomCake28
Tile diversity and the ability to have an infinite number of layers. It seems a bit squared, but not everything follows the 48x48 grid (buildings follow a 24x24 grid).

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so hopefully tomorrow i get to go home from the hospital i've been here for 5 days already and it's driving me mad. I miss my family like crazy but at least I get to use my own toiletries and my own clothes. My mom is coming to visit soon i can't wait to see her cause i miss her the most. :kaojoy:
Couple hours of work. Might use in my game as a secret find or something. Not sure. Fancy though no? :D
Holy stink, where have I been? Well, I started my temporary job this week. So less time to spend on game design... :(
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.

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