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The Stranger
The Stranger
Not really. Kinda on the fence about it. Might buy it eventually, though.
Avery
Avery
I'd rather have MV Ace than MZ, but I guess it's too late for that wish xD
chalkdust
chalkdust
The improvements to MZ are really good, but too niche to appeal to a mass audience. Regular users have no reason to upgrade from MV because the improvements made ignore their main concerns and fix niche things instead (things most of them will hardly notice or interact with). They're leaving some easy, obvious shortcomings from MV in place that would make any MV user JUMP at the upgrade.
LTN Games
LTN Games
Don't plan on buying it right away, but definitely downloading trial(assuming it will be available) to check out the code base, a programmers curiosity is impossible to disobey lol Other than that I haven't been super impressed with the annoucnments, many of the features can be easily done with MV with a few plugins which I will most definitely make. MV has a lot of life left in it.

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 …I think I might need to switch from standard ATK/DEF up/down buffs to parameter altering states. I just had an actor whose usual attack against an enemy does ~25 do a buffed attack against a debuffed enemy for ~600…
just saw that titan quest is free on steam until the 23rd
Zombie status is now complete. I didn't have to do much in the way of changing how healing is applied to undead targets, was just a simple 3 line code. I thought I had to overhaul Game_Action lol. Everything else was doable by events. So.. Zombie: You turn undead. Your element changes to darkness. You're weak to light, you're strong to physical attacks and healing hurts you and revival items will kill you.
My Overworld might be a mix of inspiration from 2D Final Fantasy games, Breath of Fire, Battlechasers: Nightwar, Super Mario World, and Pillars of Eternity. If I can make it more in-depth than just walking from point A to point B, that might do a lot for the gameplay experience. Hmm...

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