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Tai_MT
Tai_MT
It can also be a primary reason people let projects go unfinished.
SmashArtist
SmashArtist
Oh wow I didn't know that. I have realized that when I do finish a project I need a long break before working on another one.
KazukiT
KazukiT
I experienced it after I finished my game Path of the Martyrs. I jumped from project to project and engine to engine, trying to find out how I could best my first long term game. At the start of the this month I realized I don't have to best it just make it its own thing. I took an idea from a long abandoned project and expanded upon it because I felt that game's world had potential so I want to tap into it.

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I think the characters are really too short. Should at least add a little more
Just the legs should be longer.
Ami
--- Survival For RPGist ---

Survivalist: I going to Test you: How to make the Fire.
F.Mage: That easy. (Preparing the Spell) EXPLOSIVE!!!
(an Explosion on the Wood Branch then Fire is Appeared)
F.Mage: (Proud Face) See?
Survivalist: (Angry Tone) MAGIC ISN'T ALLOWED!!!
Recent threads, and my very poor algorithm for my minimap plugin have made me face the fact that I need to review algorithms and such.

Going through Cracking the Coding Interview now. I am so excited.
Kes
I've seen a reference to a Community Lighting plugin for MZ, but cannot find it. Is it still in beta?

Todo:
Add fog of war
Add enemy indicators
Make window draggable
Optimise map drawing algorithm (5 seconds to load the map you see, so it's a... poo-poo algorithm)

Any suggestions? :kaoblush:

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