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Gomi Boy
Gomi Boy
VXAce conversion of f0tz!baerchen's RMXP pixelmovement script which notably drew its collision maps from a static black-and-white image and therefore allowed for parallaxed collisions and diagonal surfaces.
Quigon
Quigon
a crafting system like Dark Souls would probably be the best thing ever

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New Boss Attacks for Soul Hero Adventure:
1,Aim and shoot
2,Boulders falling frenzy
3,Throwing Fireballs
4,Chasing Magical Traps
5,Lasers attack of 360-degree
Pokemon AI Logic: "Enemy is weak to Fire, I better use Rain Dance to make fire type moves less effective. I should just always cast Rain Dance first no matter what, even though it's a niche move that I'm not set up to exploit."
After a little test with the parallax mapping, found it lags like a cat on a leash. Instead of the original idea to parallax map the entirety of the ship, I guess I'll settle for editing the tilesets. Probably should have done that first. :kaosigh:
So I kinda came back and learned how to mod other RPG Maker games so... Hello everyone!
Captura-de-pantalla-475.png
Version 1.0.1 done! Now finally free time... oh
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