I couldn't read ANY of the text in the dialogue. I got a few words, but no full sentences. Part of that is probably due to the squashed resolution that comes from the game window only taking up part of the screen space (though I fullscreened your video), but without a doubt part of it is because you have white text over a yellow-and-white window. You really need to fix that.
Also, just an interesting and maybe useful point - without being able to read any of the dialogue, it was hard to figure out what the game is about. The action shown doesn't really "read" visibly. I can see that most of it is taking place in the rooms of an inn (so I imagine the game is probably about running this inn), and includes a lot of talking with...
...people (maybe building up relationships or keeping customers happy). But that's all speculation; the action and visuals onscreen doesn't immediately tell the story. That's a hard art to learn, but maybe you can figure out ways that the visuals and action can more clearly tell a player in an instant "You are X and you care about Y".
so hopefully tomorrow i get to go home from the hospital i've been here for 5 days already and it's driving me mad. I miss my family like crazy but at least I get to use my own toiletries and my own clothes. My mom is coming to visit soon i can't wait to see her cause i miss her the most.
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.