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KakonComp
KakonComp
It is indeed important not to slack on the "thing that make me money" aspects of life. As long as there is no game-mak deadline, you should be good, yo. At least less burnout chance.
zzmmorgan
zzmmorgan
I never get a break from the money making activities......
Although I will have to take a few days off around Thanksgiving and Christmas....
ImaginaryVillain
ImaginaryVillain
This is exactly why development on my game is so slow. IRL job stuff being 50-60 hours a week... The secret is just to ignore that whole "social life" or sleep thing. Then you get to keep your game dev time. :LZSwink:
Sigony
Sigony
Haha, well game dev is just a hobby for me. Web dev is decent and all but it’s rarely ever as creatively awesome as game dev. It’s just way more reliable as a source of income. I was getting sick of web dev so I took a break from it for a month. I’m a student so I don’t have quite as much responsibility as I will later, which is why I could do that.

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Made the "My Beating Mystery" board today:
3ENFLSC.png

in Grim Trigger episodes 3 & 4, the main characters play a Clue rip-off board game called "My Beating Mystery" (haha), so of course I had to draw the board for it. Can't decide if I wanna add blood or not
Jeez...
I finally decide, after several ppl asking me to, to create a gamethread about project M... And my internet craps out on me halfway through the process :(
making my first game is like trying to stuff all my experience with old games into one
so its slow and painful when i dont get it right... i bet the next game is gonna be finished earlier!
When you don't find any time to work... :kaocry:
First Ten Minutes of my Caretaker inspired game

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