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GolvaeGames
GolvaeGames
depends, how many we talkin? also story can keep some members gated
TheGentlemanLoser
TheGentlemanLoser
generally I prefer the latter but it depends on rather a lot of contextual factors
PixeLockeT
PixeLockeT
Gain team members as the story goes.
RachelTheSeeker
RachelTheSeeker
If it's more story-based, definitely gaining characters over time for me. If characters are more like blank slates for classes and customization, most or all of 'em from the start.

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That moment when you're getting a new update ready, deploy it for the final round of testing (gotta make sure the deployed version runs, ya know?) andddddd there's a visual blip :ysrs: Doesn't impact gameplay. It's only on-screen for a few seconds. But you can't leave it there.
So now you have to fix it, then redeploy, then retest. Why do I do this to myself.
So I'm reading a sci-fi book called Berserker Man. Now, the 'Berserker Man' isn't a man or a Berserker. He is actually a very calm 11 year-old-boy. So misleading title. He was recruited to fight these emotionless killing machines called Berserkers. Also confusing. I will read it until it starts making sense.
A few tweaks and changes, now the load screen is literally loading :kaoswt:
loading.gif
I tried a new thing.

fg.png
Another night, another game dev stream in about 20 minutes or so.

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