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Finnuval
Finnuval
ImaginaryVillain
ImaginaryVillain
Nobody escapes the attic, nobody. :LZSwink:
Willibab
Willibab
I think i made those in Spore once xD They conquered the galaxy so beware!
Finnuval
Finnuval
ImaginaryVillain
ImaginaryVillain
I just liked that they look like cheap squeaky toys. :LZSexcite:
Finnuval
Finnuval
In Spore everything looked like a squeaky toy xD
Willibab
Willibab
I want one as a pet tbh
ImaginaryVillain
ImaginaryVillain
My first thought when looking at them is.... Can I make it ridable? Not going to lie, it wouldn't be that hard to make it happen in RM. But it would require a lot of renders since we don't have 3D models. :kaoswt:
Willibab
Willibab
I wouldnt mind rideable Sporelings :p But your time might be spent more wisely on other things....which begs the question, are you wise? xD
ImaginaryVillain
ImaginaryVillain
//whistles innocently while pushing a copy of MZ behind him
Yes? :LZSexcite:

Minor shade throwing at MZ aside, I've already reworked the Interface, added a couple new items, reworked the drop system to account for those, fixed a stack of problems the Jam version had, and created assets for a new enemy. :LZSwink:
ImaginaryVillain
ImaginaryVillain
poppetQuest_new_stuff.jpg
Working on a new ground texture for a later area as well. Going to be a giant divination table for the Voodoo Dolls.

Aside from that I've had exactly zero reports of issues with the game. Admittedly the only comment I've really had so far is it's like Myst + Diablo. I know there are lots of problems though, I had very little time to test.

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Celebrating a milestone over at Twitter
Sneak peak of my upcoming update! Who's holding her, you may ask? Find out tonight!
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BCj
Finished another GUI! Turn indicator wasn't made by me.

ff981f8dc50b03cf58038c644334b454.jpg


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Added a small refining scene to my game.

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