Members who reacted to this

All (3) Like Like (3)

    1. Like

      Tea++

      I'm human
      • Messages
        1,304
      • Reaction score
        3,238
      • Points
        113
    2. Like

      KazukiT

      Veteran
      • Messages
        571
      • Reaction score
        776
      • Points
        93
    3. Like

      dreamfall887

      Sun Spirit 28 From Above the Clouds
      • Messages
        488
      • Reaction score
        1,464
      • Points
        93
  • Loading…

Latest Threads

Latest Profile Posts

On the "things im remaking" department even i kept getting confused by my status grenades similarity so i decided to redo both of them, now the icons and being thrown animations are very distinctive from each other :kaopride:
1679511126658.gif
1679511135459.gif
I genuinely like the default MZ actor sprites, and the character creator. I think I will draw new headshots for them, but part of me doesn't want to replace the default sprites. But should I? I want to eventually release my game.
Someday, I hope they make a game where 95% of the animation budget went to turning valves and opening door animations, leaving every other animation looking like a CDI zelda cutscene.
programming at 12 years old: "I love how it works!"
programming at 18: "I love that it works."
programming at 25: "I love why it works."
programming at 30: "I love when it works."
programming at 50: "How did this work?"

Forum statistics

Threads
129,765
Messages
1,204,926
Members
170,855
Latest member
snow521
Top