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Cythera
Cythera
Correct me if I'm reading this wrong, but it sounds like smokes restore nerve at the cost of 5 HP. If that mechanic is constant throughout your whole game then no, I wouldn't change a thing haha. Maybe you could offer a last-ditch option to grant nerve with no HP cost that takes something else? If you don't want players to be backed into a corner and have no choice but panic.
Alador
Alador
dont fix it let it be a message to the health hazards of smoking
BK-tdm
BK-tdm
Ah yes, critical existencial failure due to puffing one while already at low health.
You can always condition it (if hp below 4 then either the item cant be used or leave user at 1 hp), fix it, or warn the player.

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