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That is not completly true. My Button check parallel event needs to run all 60 times per second to make sure button is always detected.
The wait is often recommended to players because sub optimal eventcode could cause lag in parallel event and the wait is an easy fix without explaining other solutions any further and it often works without causing problems.
@Bex That's only one event though. I'm talking about having more than three parallel processing events playing back to back with no frames of wait or control to make them stop running like Erase Event / switching to a different page.

My debug map was unplayably slow until I discovered this, and playing on that map runs at normal speed again.
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FINALLY got the mood system in the game during battle. Since the game is called Panic Attack, I figured you should have certain moods present including Panic. so the main 3 or Hype, Depressed, and Anxious. Panic is only when stunned.
Red's design is finally finished (his hair is blue on purpose, it's a joke!). Out of all of the compulsory party members, he spends the most time with you. Just like the character he's based on, he presents himself as a simple person who only wants to help others, but there's obviously more to him than meets the eye.
I drew the cover for my new book. I don 't like to entrust this work to someone else )

So if I wanted to share little video clips of my game on here... without using youtube... what would be the most ideal way to do that? FWIW, I use Mega a lot to upload videos and just share the links with my friends.

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