What kind of rewards have you already thought of?
It's always fun to have an item that puts all your DEF into ATK.
Well, I have general healing items, AP healing items, status curing items, status inflicting items, elemental damage items, rare stat increasing items, and equipment.
How about some collectible items that can either be sold for a solid chunk of gold or used in a side quest?
Maybe a skill learning item? Hehehe.
rare pieces of equipment that somehow "bend the rules", like granting unusual skills or effects.
Thanks for the ideas.
Oh! If you've ever played The Witcher, it had a trophy item which you could equip for nice buffs. However, you normally had to kill something powerful first, you could always try and add something like that into your game. It's simple, and rewards the player for taking down something difficult.
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