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Bonkers
Bonkers
Ah there we go! Looks good to me. Did you want to leave the side boots non visible, but the frontal ones grey and visible?
AcosmicDevi
AcosmicDevi
Looks good so far. The edges look a little jagged though.
boldpaste2
boldpaste2
@palladinthug pretty much, its not a full cloak (looseleaf) and the head was from the rtp.


@DeviTheHuman having sprites on a white background make them look pixalated but sprites are sprites. xD


Thanks for that feedback. They are pretty much XP body's with VX heads hence the term frankenspriting :p

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since all my maps are hand drawn... I admit, I super envy those who can make the tileset's work. I'm garbage at mapping, but slightly less bad at just drawing my own areas. plus it's easier to draw my own sprites than edit others to look like my characters.
Guys, I made a trailer! And, I also launched the Steam page! If you would like to support the game, please Wishlist it :ahappy: ->
working on some tilesets _ノ乙(、ン、)_

CIBl8xT.png


Oq8WKHX.png
aww man, color hex code #C4C4C4 doesn't work for the tint value in this scene I need something darker, which stinks just because I liked that one it was my favorite plastic explosive three times...#696969 (nice) should work better (WHY IS MY BRAIN LIKE THIS)
Tell it to me straight, doc. If I've been trying to piece together a "shorter" game to learn stuff outside of game jams... am I just running away from my WIP? :v

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