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Chaos Avian
Chaos Avian
From what I hear it's probably random encounters. Some people will flat out NOT play a game if it uses random encounters.
Bukarett
Bukarett
Random Encounters, because I keep forgetting to save anyway. XD
oloimp
oloimp
I seriously dont get the hate abot random encounters. For me it's always been part of a traditional JRPG :T
VoxPopuli
VoxPopuli
Since I played old school rpgs when they were brand new, I'm fine with random encounters (nostalgia plus) -- but I do abhor "no-save-anywhere". I think some of the games of the past with random encounters still beat a lot of the new offerings.
Chaos Avian
Chaos Avian
Phantasy Star IV: End of The Millennium, one of the best RPGs I've played. Random battles aplenty and only world map saves. No complaints about that~ :p

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The "docs" are honestly soo frustrating. Eg. positionType : "Returns the current position type of the message window." Yes, great. could you please also tell me if 0 was bottom or top, so i don't have to start a playtest to see, because i keep forgetting it all the time, and what are the docs even for, if not that? (it's top btw...)


Here's the combat sprite of Azrael one of the main characters of our game,
with and without weapon.
https://discord.gg/Q2uS6Str
The one thing I've always struggled with is creating a story, it halts every single project I've ever worked on. We must be in the twilight zone because I've actually come up with a plot, from beginning to end (it kinda wrote itself). I may very well be on my way to creating my first proper little game, yay!
Oh, wow!
6VDEms4.png


Still need one or two "placeholder" asset things and then I'm venturing into custom windows + menus!
(I'm a little scared, lol)

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