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EternalShadow
EternalShadow
Did Undefeated win the IGMC then?
Alkorri
Alkorri
Huh? Did you confused that with Unraveled, HFL?
Ruby
Ruby
Read the link, Alkorri. ;) It definitely says Undefeated?
Alkorri
Alkorri
I read it some time ago. As far as I know, Undefeated never got entered into IGMC, so I wondered if HFL was confusing it with Unraveled, which was entered in IGMC.
EternalShadow
EternalShadow
Ok, then I'm likely wrong. And no, I didn't confuse it - the names are similar, though!
Alkorri
Alkorri
Yes ;D
Kes
Kes
Undefeated wasn't entered in IGMC - it was released in January and took a lot, lot longer than one month.

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So I figured out how to put words and pictures in the screen transition. It even wipes away from both the top and bottom. The possibilities are endless! :LZSexcite: I'm going to devise secret messages now for them because I'm a terrible wonderful person like that. :kaopride:
December has arrived and with that, an ¡update for Aletoir Feast! a game made it for the One Map Challenge. I will use some of the remaining switches, variables, and events from the challenge limit to add more content but keep it within the requirements. ¡Have a nice day Everybody!
What I worked on today. :LZSjoy:

No stream today, make a game in MZ is continuing next week!
It seems MOG Weather only has a "clear" function to instantly erase a given weather effect. Probably works well if weather only changes at map transfer, etc, but looks very abrupt if weather effects are continuously changing. So my next challenge: script a "fade" function to gradually fade the sprites and wait to "clear" the current weather until the opacity of all its sprites hits zero... or something like that! XD

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