Comments on Profile Post by FenixFyreX

  1. ??????
    ??????
    nice. :)
    Dec 13, 2014
  2. ??????
    ??????
    what changes?
    Dec 13, 2014
  3. FenixFyreX
    FenixFyreX
    In general? We can now load Chipmunk into RPG Maker.


    Specifically, I added a bit of Struct support, and a few alterations to defining global variables, and a few changes to rb_funcall() methods.
    Dec 13, 2014
  4. FenixFyreX
    FenixFyreX
    @Chipmunk - It's a lightweight, fast physics library. I'm making a demo now.
    Dec 13, 2014
  5. ??????
    ??????
    according to initial benchmarking tests (in rpg maker) both .so and rgss methods are running slower :/


    But yea, I noticed a crap ton of new info got printed on the console :p


    Any ETA on the demo? Quite intrigued :D
    Dec 13, 2014
  6. FenixFyreX
    FenixFyreX
    Oh crap...I forgot about that...ignore the text on the console, I'll patch that and some speed boosts next. As for a demo, not sure. I'm wanting to get sockets working before I fully release it, but at the same time I think it might be easier to write a new socket so <_<
    Dec 13, 2014
  7. ??????
    ??????
    lol I'll just pretend its not there for now then :p


    And yay for speed boosts :) I have been putting off transferring some things into .so's cause i know they are running a little quicker atm :p


    Still, I probably should start and then the speed will come :p
    Dec 13, 2014