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Faye Valentine
Faye Valentine
Most item crafting scripts are quite to use. The experience needed to do an item crafting scene with events it's quite high i must say, it's not all about conditional branches to check if you have two items, then press enter and receive another item... there's a lot of stuff behind that, specially variables. Trust me, i make evented systems xD


I'd go for scripts, it's the easier, unless you're good with evented systems too :)
Jaide
Jaide
Thanks for the advice! :3 If I do event it, it will be extremely simplistic; this isn't a big game, which is why I wasn't planning to add a bunch of scripts. But we shall see. :3
byronclaude
byronclaude
If it were me (a fan of evented systems) I would consider a script that allowed me to plant item amounts into a variable, but beyond that, I would event the whole thing. That's just me though
Engr. Adiktuzmiko
Engr. Adiktuzmiko
Depends on the complexity of the system... The more complex it is, the more it'd be easier to just script it...

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