Most item crafting scripts are quite to use. The experience needed to do an item crafting scene with events it's quite high i must say, it's not all about conditional branches to check if you have two items, then press enter and receive another item... there's a lot of stuff behind that, specially variables. Trust me, i make evented systems xD
I'd go for scripts, it's the easier, unless you're good with evented systems too
Thanks for the advice! :3 If I do event it, it will be extremely simplistic; this isn't a big game, which is why I wasn't planning to add a bunch of scripts. But we shall see. :3
If it were me (a fan of evented systems) I would consider a script that allowed me to plant item amounts into a variable, but beyond that, I would event the whole thing. That's just me though
so hopefully tomorrow i get to go home from the hospital i've been here for 5 days already and it's driving me mad. I miss my family like crazy but at least I get to use my own toiletries and my own clothes. My mom is coming to visit soon i can't wait to see her cause i miss her the most.
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
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I'd go for scripts, it's the easier, unless you're good with evented systems too