RPG Maker Forums

Kaiser
Kaiser
You hate it? To bad here you go. *hands you Yizmat.*
Necromus
Necromus
Depends on how much damage you can do, Yiazmat = bad, Pringer X = good.
Crimson Dragon Inc.
Crimson Dragon Inc.
wait is there way to get rid of the hp limit that rpgmaker vx ace puts on you O_O cause i would love to have monsters with 9 billion hitpoints as superbosses
Zasian
Zasian
you can there's custom scripts like Yanflys
RPGMaker
I didn't mean literal billions, its just I just played a game that is about 500 MB and battled too many monsters and it was just fine. then their is this important battle, and I keep attacking that monster with every thing I could. And I was not defeated but yet I couldn't defeat that enemy because his HP was too large and I don't see his HP.. But its been half hour and I am still trying to defeat him S:


The game is beta any ways... but I wasted 500 MP on an endless bat...
DemonLamma
DemonLamma
A half an hour is pretty crazy, I wouldn't have a fight go longer than 15 minutes and that would only be secret bosses that are supposed to be stupidly hard.
Espon
Espon
Final Fantasy games seem to love throwing bosses at you that take far too long to kill, especially when the first 85% is a snorefest before it goes berserk and brings out the big spells.


Disgaea games aren't so bad since you can typically deal billions of damage yourself...unless your like me and trap Baal in a corner with barrels and slowly widdle his HP down with characters that have about a 5% hit chance.
Necromus
Necromus
Sure there is, just needs a bit of script editing.
servantb7
servantb7
I spent over 2 hours fighting one of the optional bosses in FF12...that was too long.

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