@Kyuukon - SERIOUSLY! I've clocked in so many hours testing my game meticulously and still, these things slip through! -.-
And I agree, it's very embarrassing when non-bug testers run into them. Considering my game has over 450 downloads, it makes me shudder at the thought of how many of these players ran into a game-breaking bug and never touched my game again! D:
New Boss Attacks for Soul Hero Adventure:
1,Aim and shoot
2,Boulders falling frenzy
3,Throwing Fireballs
4,Chasing Magical Traps
5,Lasers attack of 360-degree
Pokemon AI Logic: "Enemy is weak to Fire, I better use Rain Dance to make fire type moves less effective. I should just always cast Rain Dance first no matter what, even though it's a niche move that I'm not set up to exploit."
After a little test with the parallax mapping, found it lags like a cat on a leash. Instead of the original idea to parallax map the entirety of the ship, I guess I'll settle for editing the tilesets. Probably should have done that first.
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