RPG Maker Forums

Sharm
Sharm
There are a lot of very good artists here who started from your position. Talent is an illusion, art is all about putting in the hard work to learn the skills you want.
Avery
Avery
Yep. I started from zero years ago. And being able to make useful edits doens't take too much practise. And from that you can improve until you can do completly own stuff.
Bonkers
Bonkers
It took me around a few weeks to start editing and produce my own stuff. About a year later I have a very nice little collection under my belt.

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Well... it’s been a real pain in the IRS today. :/
My kitty still young (3-4 months), I think I could teach her some funny tricks... like: "Play dead-ly good music for my games"
Here's a quality DPS class idea: The Beekeeper, who uses the "Bees!!" skill to attack and poison enemies.
Please don't create long, boring cutscenes in which characters do nothing but stand around talking.
What if I took a lesson from Half Minute Hero? Let the player get dumb powerful each area, but reset them down to just slightly stronger than before for the next map?

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