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SolarGale
SolarGale
I'd prefer a more functional and efficient implementation over backward compatibility any day.
Domin0e
Domin0e
Because each RPG Maker is having it's own Engine, which by the way is written by Enterbrain, not Ruby. Oh, and it does make sense. As Ruby evolves, old methods get kicked out and newer, better methods take their place. Also, in VX and VXA, the whole databse is different, so you would need to rewrite at least everything which uses the database to get information - That would be the very core of the engine.


So, why not upgrade the engine as a WHOLE instead of only upgrading what's...
Domin0e
Domin0e
needed? ;)

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It makes sense that you try to focus on the squishy mages at the back of the party first, right? If the mage can out-DPS the enemy DPS before the latter can kill the tank in front, the fight becomes boring.
finally got footage of my main character running around the main hub world. I've fixed a few things tho even since this video unsurprisingly lol.
 …I think I might need to switch from standard ATK/DEF up/down buffs to parameter altering states. I just had an actor whose usual attack against an enemy does ~25 do a buffed attack against a debuffed enemy for ~600…
just saw that titan quest is free on steam until the 23rd

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