RPG Maker Forums

Hoppy
Hoppy
Don't worry, the longer you wait, the more bugfixed this will end up. Keep saving up.
Rikifive
Rikifive
Same here. ^^
NeoFantasy
NeoFantasy
Welcome to the club :D

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10/24 done :3 Maybe I can finish 11 and 12 this weekend^^
Been updating my game's control scheme to optionally use a mouse. Now the player pixel moves towards the mouse destination, which looks super sweet with the sparkles. Also turns out I made a Mouse Common Event plugin at some point... Thanks past me. :LZSexcite: Now the mouse wheel cycles different forms, and the right mouse button activates that form's special. :LZScool:
Oh man the controls in Mario Sunshine are pretty awful and I haven't even witnessed the controls without FLUDD

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