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Breath of Fire III!<3

I enjoyed the way they levelled up on that.

I'm not entirely sure what you mean with regards to the classes, Do the classes have seperate levels, or just the characters? It'd probably work better as levelling up classes. For the characters, they could level up too but only have the usual upgrades, if you get what I mean?

I think that'd work.
Despite my confusing description, I'm trying to keep it as simple as possible! :p

The character levels up, and the level is constant. If you're a level 12 mage, you can switch to being a warlock and still be level 12. Upon reaching level 13, I want to be able to display the changes (new stats / skills) for both classes.

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Resident Evil: Infinite Darkness :LZSgrin:
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I Didnt Like or Disagree with @Andar Due to Him Saying this when We talk about VX (Not Ace): VX is the worst version of the RPG-Makers as it had only one tileset and is missing many features to improve the game development. It is a very bad choice to base a new project on.
It seems to me that I'm too lazy to make new MZ plugins with my full time job, so I'm porting my easy, simple and small MV plugins instead.
I hope I can port 1-2 such plugins per day, but this will be hard for me :)
just mechin' around this morning - MZ edit, feel free to use, must own MZ

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