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Alexander Amnell
Alexander Amnell
...how...how is that even...possible?
AwesomeCool
AwesomeCool
@Alexander Amnell - I wish it wasn't possible...


list of new "features" for the pc version of the remaster:

  • Locked 720p resolution
  • Incomplete and broken translations
  • Locked at 30 FPS (although some users have reported getting it to 40 FPS)
  • Brand new typos unique to the PC version
  • Uses PS3 and Xbox button icons at the same time
  • Random crashes
  • Only six save slots
  • Opening the config and save menu can take 30 seconds to load
  • Uses DRM called VMProtect that creates a new ".exe" file every time the game starts
Seacliff
Seacliff
Was thinking about the PC port... but I guess I'll try to get it for the Gamecube instead. :p
Euphony
Euphony
Are you sure you wanna bring up typos after you just called it "Tales of Symphony"? ._____.


But yes the PS3/PC ports are riddled with hilarious Engrishu.
Scythuz
Scythuz
The config/save menu delay is what's put me off the most.  The worst part is that if this sells badly they'll say it's because there wasn't a market for it, rather than accepting the real reason which is the port being so bad.  I can handle 720p resolution and 30fps but having to wait so long for the save menu to pop up is just silly.  Guess we'll have to wait for mods for this one too, I've heard the gamecube version was actually 60fps btw.

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