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Shaz
Shaz
ugh!  And after all that, I realize the game I'm helping a friend with MUST be opened with the Steam version due to the achievements script crashing if it's not   :(
nio kasgami
nio kasgami
poor ya shaz :( ...
Shaz
Shaz
And sure enough, opening the Steam version of Ace has just un-done all my work to set the standalone as the executable for that file type.  I hate Steam!
chalkdust
chalkdust
I feel your pain. The Steam version of Ace crashed on me last year while saving, erasing a nearly-complete project I was making for IGMC. I'm going to be remaking the whole thing in MV (standalone!) next time.  Steam is literally the devil. (The only reason I even installed it this time around was to be able to download the season pass DLC's)
nio kasgami
nio kasgami
actually it's a better way's to do this :)


right click open with see more program and go in the program file and enterbrain and click on it and set to : ALWAYS open with this software


so now each time you will open a rpg maker vx ace projects they will open the non-steam version since it's directed with the SAID program :)  
Niten Ichi Ryu
Niten Ichi Ryu
What I did is drag and drop the standalone VX ace exe to my W10 taskbar, then navigate to my project folder take the rvproj2 and drag and drop it on the VX Ace Icon on my taskbar to pin it to the software. Rinse and repeat.


Then when I want to open one of my Ace Project, I right click the ace icon and select the project file.
Shaz
Shaz
Doesn't work Nio.  Not in Windows 10.  Even though I go through the steps and choose the standalone Ace, it still always opens with the Steam version.  I had to edit the registry to override it.  And again, the moment the Steam version is opened, all of that reverts anyway.


@Niten Ichi Ryu - I don't really want to have too many projects on my taskbar (I work on at least 5, interchangeably), but you have given me an idea of an alternative that I'll experiment with a bit.


I just wish Windows 10 would let me save the file association, and if I have two applications with the same 'friendly' name, it won't assume when I select one that it means the other.

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Pro tip to anyone looking for advice based on existing game mechanics: a lot of people reading your request won't have played the games you're talking about. Always assume your readers won't have, and explain what the mechanic actually *does* rather than just name-dropping the game. I see this a lot.
 …So I was looking at a question someone had asked and did some related experimentation. Apparently the Jump… movement route command works like the ultimate through. Including letting you move around outside the confines of the map entirely. o_O
Jump.png
Okay so today I heard the dumbest theory I have heard in a loooooooong while. It's so stupid I just have to share... Appearantly I have learned to draw 'hot chicks' so that 'real men' get physically excited by looking at it and I can then swoop in and 'turn' them.... Wow... Just... Amazing how some brains works...
What the writer wrote: "The curtain is blue."
The readers: "There must be a hidden meaning behind this, perhaps to convey the character emotions ...".
What the writer has in mind: "The curtain is frickin' blue".
Time to share something!
hmZFwQe.png

I made these a while ago for my game. I took reference from various huts in Africa.
Have a great night! :D

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