Yeah. I've been in the mood for a job class system and Fire Emblem leveling, but my tenure on a gaming board inspired me to make a smaller free project before doing the one I've always dreamt of.
yeah, i've actually had to scale down certain expects of my current project due to the fact i'm doing it all myself lol... but i think that's for the best in this case regardless.
Since cats love to walk across keyboards...what would an entire RPG where all the text was written by a cat walking across the keyboard look like? Prepare for the adventures of the hero aaaaaaaaasddfghyuyhju878uiop;'[p0ol,m
Had an idea for a new way to calculate damage and work it in a battle system but I had to restrain myself because it would be such a pain in the ass to balance and I just want something DONE not something COMPLEX
Godot's coding language somehow makes my head spin more than Unity's. (No, I'm not switching to Godot, I've just been seeing a few games in that engine.)
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