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Labyrinthine
Labyrinthine
Hint: These days, I'm struggling to try and create something that wouldn't have been done before. Original ideas are always appreciated. Earlier, my puzzles were usually always almost directly influenced by some other game series (such as Zelda or Final Fantasy,) but for a memorable game I wouldn't recommend this.

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welp, I literally can't continue working on ALEX now that my MZ trial is up (unless I somehow place in the jam which I don't remotely deserve to for my unfinished crap) so I am back on my bullshit
some test stuff. Empty for now. My other project (this project) needs more attention. The lagging really kicks up when I try to capture gameplay. ✨
Real-Time Battles, Pixel Filter, Animate Cursor & Menus & Windows | RPG Maker News #114

When your side job becomes more interesting than your dayjob and you think "do I quit again or finally actually do the same thing for more than five consecutive years..." I don't think I'll ever be able to say that though, I just cannot stick with one thing like you're 'supposed to'.

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