If my memory is good, the original rmmv menu system freeze the games and shut down the fps to 10~20.
For a menu as fast, I go through preload sprites by steps per separate module.
It actually makes me very angry how the default menu is handled. Not only the game freezes, but also with slower machines it freezes for a long time. My menu transition takes like 5 seconds and then it finally unfreezes.
@Poryg This is the reason why I have removed most of the source code, also the combat system.
This may seem long, but I think it's worth it, if we can suppress most of the Japanese source code.
Whatever, it can be frustrating if you buy the software 200$Cad!
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