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The Stranger
The Stranger
What can't you figure out? You can always make a thread asking for help. Lots of good eggs around here who would be more than willing to help you out, providing they have the answers. :)
EpicFILE
EpicFILE
I used a plugin. The author said the parameters can be modified via plugin command. I tried to use the plugin command in any way I can think of. But it doesn't work as intended. :( (the author has been inactive for a long time)
The Stranger
The Stranger
What's the plug-in?
EpicFILE
EpicFILE
The Stranger
The Stranger
Have you tried using a multi-page event? So, when Switch A is activated, the event activates a specific page which contains a plug-in command to increase\decrease fov?
EpicFILE
EpicFILE
I used a common event with multiple choices. I put the plugin command in one of the choice
The Stranger
The Stranger
Been messing around with it, and can't seem to get any of the plug-in commands to work. I'll keep at it, but I don't know a lot about JS.
EpicFILE
EpicFILE
I just want to make sure. The plugin command for player's vision range is "cs_fow set_player_range <integer>". So I just have to paste it in a plugin command, or I need another code?

Anyway, thank you very much!
The Stranger
The Stranger
It looks like that should be all you need. Replace the integer with a number, but it doesn't seem to do anything. I used 6, but the fov stayed at 3.
EpicFILE
EpicFILE
Yes, I used 6 too. Also tried to run it on a parallel event instead of common event. Still don't work. :/
The Stranger
The Stranger
Figured it out! Remove the <> from around the integer and it seems to work.
EpicFILE
EpicFILE
Aaaaaa! This is incredible! Thank you very much! You are amazing. *gives a digital hug*
The Stranger
The Stranger
Awwh! Thank you. :) It's really annoying when you find out it's something so simple which has caused such a bother.
EpicFILE
EpicFILE
True. I was messing around for hours and not having a solution. Never expected it's so simple. xD
TheoAllen
TheoAllen
It's funny that u actually discussed the solution here rather than in the thread :thonkang:

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