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Poryg
Poryg
That's me :p
Sauteed_Onion
Sauteed_Onion
You: I can do it!
It: Hahahahah.

Not that I really know really. Meow.
OnlyMe_
OnlyMe_
Poryg
Poryg
You're always able to change the code a little with low js knowledge. But the key is to keep improving to be able to build your own plugins :)
OnlyMe_
OnlyMe_
@Poryg I have learned a bit about MV's plugin making. However, without everyday practice, it seems rather futile for me. University's classes and assignments took most of my time until my plugin making's learning becomes:
-Day 1: Wow, I understand (certain topic about plugin making) now!
-Day 2: OMG there is a ton of work!
-Day 3: Another day full of work.
-Day 4: Let's make a simple plugin! ...I forgot EVERYTHING!

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I feel QSprite for MV is underrated. I basically am able to use my chibi sideview battlers I drew on the maps and have all the motions available. this'll help a lot with cutscenes.
I've figured out how to reasonably tall-ify chibi sprites on my editor. I like that making tall sprites gives me control on expressing how tall characters seem on the field relative to each other as well as better differentiate adult sprites from child sprites.
doing some wacky experimental stuff in MV right now :kaoluv: I cannot wait to drop what I've been working on
Doing RPG Maker News for this week. (January 14th - 20th, 2022)

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