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Kyuukon
Kyuukon
That's why I always do one -well balanced- difficulty xD
(tho not the only reason)
Kes
Kes
Yeah, but this is to be a commercial game and having difficulty levels from Easy to Legendary increases the range of people who might want to play it. For playtesting during development I pick Normal, as that is the base for the others, but this time I wasn't looking properly and chose the wrong one.
Kes
Kes
The other Modes get their balancing and any additional enemy skills etc. only after the game is complete in its first draft. That way I have the complete arc basically sorted.

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so hopefully tomorrow i get to go home from the hospital i've been here for 5 days already and it's driving me mad. I miss my family like crazy but at least I get to use my own toiletries and my own clothes. My mom is coming to visit soon i can't wait to see her cause i miss her the most. :kaojoy:
Couple hours of work. Might use in my game as a secret find or something. Not sure. Fancy though no? :D
Holy stink, where have I been? Well, I started my temporary job this week. So less time to spend on game design... :(
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.

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