Comments on Profile Post by The Mighty Palm

  1. djDarkX
    djDarkX
    This is why I love the Tiled plugin. It really helped when I was working with Time Fantasy and DS/+ tiles.
    Jan 22, 2018
    starlight dream likes this.
  2. Sharm
    Sharm
    At least with pixel art you can triple the 16x16 tiles to use. That sadly doesn't work so well with 32x32. :(
    Jan 22, 2018
  3. Shaz
    Shaz
    you know, there is a plugin for that ... ships with the engine in the DLC folder.
    Jan 22, 2018
    Parallax Panda and Sharm like this.
  4. Zalerinian
    Zalerinian
    ^ Yeah, this has been available from the beginning. The editor grid can't be changed, but the game can still work right. The plugin allows you to provide a folder with the smaller tilesets to use in-game so the editor and game look correct.
    Jan 22, 2018
    The Mighty Palm likes this.
  5. Parallax Panda
    Parallax Panda
    Like people say. The trick is to double or tripple your tiles in size so that your 16 or 24 sized tiles becomes 48 pixels in size. @Shaz plugin is another solution. Personally, I use a combination of both.

    But that being said, I hope that the next RM engine allows for the gridsize to be changed. Or even better, if MV gets an update (probably less likely).
    Jan 22, 2018
    The Mighty Palm and Shaz like this.
  6. The Mighty Palm
    The Mighty Palm
    I was aware of the plugin, I meant the grid in the maker.
    I know you can kind of do it but it's messy and inconvenient.
    Jan 22, 2018