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Sauteed_Onion
Sauteed_Onion
You need to speak with Frog boy.
Aoi Ninami
Aoi Ninami
Slimes are not weak to fire in my games. I have no idea why that should be a thing.
Alastor01
Alastor01
Most often then not, they are elemental (different colors): weak to opposing element, strong to physical and their own element
Windows i7
Windows i7
Slimes of different colors is something I plan to do in my game. Green slimes will probably be weak to fire, blue to lightning, etc
EpicFILE
EpicFILE
I agree with @Sauteed_Onion there. @Frogboy is a slime that's not weak to fire. One thing that puzzled me is, why he call himself a frog while he's actually a slime? I'm a frog but I call myself a file. Those are big mysteries of life. :ninja:
bgillisp
bgillisp
Mine have no weakness, making them a little tougher than your average slime. Though the first ones you encounter are weak to physical attack, but they are tutorial slimes so I figure that is fitting.
Frogboy
Frogboy
I'm not weak to lightning, either.
Raijinn
Raijinn
@Frogboy According to persona 5, you are weak to both wind and fire, slime.
Matseb2611
Matseb2611
Slimes should just be sprinkled with sugar and eaten for dessert. :p
bgillisp
bgillisp
@Matseb2611 : Actually, in my world, they are Stadium food.
Matseb2611
Matseb2611
Poor things. I hope at least they're not alive when that happens.
Frogboy
Frogboy
I'm definitely not weak to acid.
Probably shouldn't be susceptible to polymorph, critical hits, flanking or mind affecting (charm, sleep, confuse, rage etc). If only I had more than 3 HP.

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I think the characters are really too short. Should at least add a little more
Just the legs should be longer.
Ami
--- Survival For RPGist ---

Survivalist: I going to Test you: How to make the Fire.
F.Mage: That easy. (Preparing the Spell) EXPLOSIVE!!!
(an Explosion on the Wood Branch then Fire is Appeared)
F.Mage: (Proud Face) See?
Survivalist: (Angry Tone) MAGIC ISN'T ALLOWED!!!
Recent threads, and my very poor algorithm for my minimap plugin have made me face the fact that I need to review algorithms and such.

Going through Cracking the Coding Interview now. I am so excited.
Kes
I've seen a reference to a Community Lighting plugin for MZ, but cannot find it. Is it still in beta?

Todo:
Add fog of war
Add enemy indicators
Make window draggable
Optimise map drawing algorithm (5 seconds to load the map you see, so it's a... poo-poo algorithm)

Any suggestions? :kaoblush:

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