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waynee95
waynee95
I thought about making a plugin like that few days ago.
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Leon Kennedy
Leon Kennedy
Nah, you are doing some really good stuff lately love the big event one I somehow feel like I inspired that with the fallout post [just seeing if I'm right] anyways sounds wonderful shaz!
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Jonforum
Jonforum
good luck, hope to see your work
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Shaz
Shaz
@Leon Kennedy there are already a few plugins that let you have big events. I was actually going to do that one not long after MV came out, but learned someone else was working on one at the time, so I didn't worry about it. I'm just converting the scripts I used in the Ace version of my game, so that's a really old one.
Jonforum
Jonforum
even if a plugin exists, this is not a reason to avoid releasing its own version.
Everyone has these ideas and their own programming method.
you can very well release a plugin that does the same thing as another, but with your own logic and your own code.
Shaz
Shaz
I would still have done it even if others existed - I prefer to "roll my own" where possible. It was more along the lines of looking at different approaches or checking where something needs to be updated - could have saved me quite a few hours of work if I didn't have to discover everything on my own.
Jonforum
Jonforum
I know this feeling, I'm working on a plugin for spine now, I have no reference, I have to restart a lot of time my logic, and learn by my own.
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Hudell
Hudell
Not as a plugin, but on orange season I have an extra layer with custom tiles.
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Shaz
Shaz
@Hudell I will have to do that if I convert my change passability script, or a couple of my utility scripts.

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