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Scythuz
Scythuz
Why go 32x32 when you can go 3200x3200?
KanaX
KanaX
@Scythuz Weak laptops will scream in terror. :(
slimmmeiske2
slimmmeiske2
@Scythuz I meant more like, "why make a 1 hour game, when I can combine all the game ideas into one epic game" :P
Scythuz
Scythuz
@KanaX Minimum specs: Intel Xeon 24 cores, 128gbs ram, whatever the newest Titan is :P
@slimmmeiske2 Why make one epic game when you can make 10 epic games? Btw, Do your games match thematically in anyway?
slimmmeiske2
slimmmeiske2
Yup, they all take place in the same universe, though at different times/places. So them in one game would make sense. The problem is I'm pretty sure I won't be able to finish any of them, when I do that ^^; So for now time to focus on finishing the first :)
Scythuz
Scythuz
Ahh I see, that makes sense. Yeah definitely focus on the first one then!
starlight dream
starlight dream
For some reason when my mind screams that, nothing in me has the sense to contradict it! :guffaw:

Whatever route you choose Slimmm, good luck.
Making multiple episodes is a good option. You'll have more games available and it won't scare away those players, who don't want to jump into a huge game.
Another Ned
Another Ned
I'd go the multiple game route just because I love it when I enjoyed a piece of fiction and find out the creator has more stuff in the same world. In any case, good luck! (oh, and like 10 smallish games, wouldn't they technically be able to expand your audience even further because one might miss game 1's release, but not 2's, and checks out your other games..?)

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so hopefully tomorrow i get to go home from the hospital i've been here for 5 days already and it's driving me mad. I miss my family like crazy but at least I get to use my own toiletries and my own clothes. My mom is coming to visit soon i can't wait to see her cause i miss her the most. :kaojoy:
Couple hours of work. Might use in my game as a secret find or something. Not sure. Fancy though no? :D
Holy stink, where have I been? Well, I started my temporary job this week. So less time to spend on game design... :(
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.

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