272 pixels? What resolution are you working with?
272x208. Smallest SNES resolution.
Oop. Wrong info. The resolution is correct, but it's actually just MV's default divided by 3 for 16x16 tiles.
Very Nice! I'm working with the GBA's resolution scaled up to accomodate 32x32 tiles currently and it's just as hard to get everything to fit in the way it's supposed to.
The funny part is that the window size is still MV's native size (816x624), but the screen is stretched to fill it in and still have everything be native pizel size (16x16 graphics). It's killer, but hard work to do. Still worth it, though.
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