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bgillisp
bgillisp
Though SV battlers take so long to make that if every character had to have one, then many packs would not exist as the artist would decide to do something else.
Mirroraculous
Mirroraculous
@bgillisp I mean, you're not wrong for the most part, but when your pack is specifically geared towards actors, you would think they would include SV battlers?
Milennin
Milennin
Agreed. Best thing you could try is to mess around with the editor and see if you can make something that resembles the characters and then use that...

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Apparently MZ lets you preview move routes in the move route editor without having to start up test game. That could save a lot of time during development compared to MV, especially for a long game that uses a lot of event movement for cutscenes.
A repost of an old meme I had made, now with music

I have a really hard time keeping all these goodies secret til December... but I swear, it is worth the wait!
Working on a Premium version of my minimap plugin that will have advanced functionalities such as drawing a Terrain map based completely on the users tilesets, whatever they may be, and drawing minimap radar icons automatically based on texture of the event the note is applied to.

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