Test... Tweak... Test... Tweak...
Yep, all I can do haha. Gotta make a larger gap between them.
Balancing is difficult in every aspect of game design. I've worked on a few card games in the past and my general rule is that if I or one of my testers can find a loophole that leads to degeneracy, there's at least one kink that should be ironed out.
Amen to that.
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