Members who reacted to this

All (2) Like Like (2)

    1. Like

      The Stranger

      The Faceless Friend
      • Messages
        3,437
      • Reaction score
        23,018
      • Points
        113
    2. Like

      Guiguimu

      Walking Disaster 26 From Not in the sofa
      • Messages
        610
      • Reaction score
        7,300
      • Points
        93
  • Loading…

Latest Threads

Latest Posts

Latest Profile Posts

 …I think I might need to switch from standard ATK/DEF up/down buffs to parameter altering states. I just had an actor whose usual attack against an enemy does ~25 do a buffed attack against a debuffed enemy for ~600…
just saw that titan quest is free on steam until the 23rd
Zombie status is now complete. I didn't have to do much in the way of changing how healing is applied to undead targets, was just a simple 3 line code. I thought I had to overhaul Game_Action lol. Everything else was doable by events. So.. Zombie: You turn undead. Your element changes to darkness. You're weak to light, you're strong to physical attacks and healing hurts you and revival items will kill you.
My Overworld might be a mix of inspiration from 2D Final Fantasy games, Breath of Fire, Battlechasers: Nightwar, Super Mario World, and Pillars of Eternity. If I can make it more in-depth than just walking from point A to point B, that might do a lot for the gameplay experience. Hmm...

Forum statistics

Threads
115,225
Messages
1,088,216
Members
149,815
Latest member
MaeBski
Top