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Stream will be live shortly with a surprise session of the Interactive Text Adventure! Feel free to drop by!
MZ life hack of the day: using unnecessary sparams (MP cost and Floor damage) for custom stats for Visustella’s core engine.
I'm working on Juzu the Fox right now and had a great idea. I'll try to add Crystal Temples to the game! These function a lot like the ring pieces and their barriers in Dark Deception, holding the realm together. After finding all the key charms, you must enter the Crystal Temple and defeat the beast guarding it.
I thought too much about improve mechanic while forget that I actually just want focus on a simple story.
Is there anyone who would like to resize some of sprites I've got and put them into MV sheet? I'm bad at that kind of things. I want to make a game, but I lack in resources and I'm bad at recolouring them, so my only option was to use a sprite maker from one game (Ive got permission to use it) but these are sprites from VX Ace and I only have MV. So, is there anyone interested in helping me?

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