Recent Activity

Activity stream for all registered members at RPG Maker Forums.

  1. jetboost replied to the thread RMMV Damage Formula - ideas and help.

    The notes.

    Apr 27, 2019 at 1:15 AM
  2. Catog replied to the thread RMMV Damage Formula - ideas and help.

    Sorry, to clarify: Do the Eval Brackets go in the Formula line or the Notes of the Skill?

    Apr 27, 2019 at 1:10 AM
  3. Kokoro Hane replied to the thread Starmage's Game-dev Counseling <3.

    @Starmage Haha yup! Trial and error, see what works, and see what doesn't. This is why passion projects and free projects, I feel, is...

    Apr 27, 2019 at 1:09 AM
  4. Avery replied to the thread Castle Town Tilesets.

    PandaMaru is working on something similar, but it's not released yet. Maybe some reference pictures for features you'd like to see would...

    Apr 27, 2019 at 1:08 AM
  5. Kokoro Hane liked Starmage's post in the thread Starmage's Game-dev Counseling <3.

    Hello @Kokoro Hane ! Thank you so much for sharing here your thoughts, as always! ^_^ :D I am very happy that you find this a good topic...

    Apr 27, 2019 at 1:04 AM
  6. Cryptic Might work on that romantic styled track soon. I've already uploaded the new one to my pack. »

    Apr 27, 2019 at 1:03 AM
  7. Cryptic liked OmnislashXX's comment on Knayter's profile post

    No spoilers please. I have to wait for my Dad to take me.

    Apr 27, 2019 at 1:02 AM
  8. jetboost replied to the thread RMMV Damage Formula - ideas and help.

    And if you change b with target <After Eval> if(target.result().isHit() ){target.addState(state);} </After Eval> Seems I had it working...

    Apr 27, 2019 at 12:58 AM
  9. V_Aero set their location as Germany.

    Apr 27, 2019 at 12:56 AM
  10. OmnislashXX I'm avoiding FB until I see Endgame. Because people can't keep their mouths shut. Help me avoid spoilers. Don't post any, please. »

    Apr 27, 2019 at 12:49 AM
  11. Starmage replied to the thread Starmage's Game-dev Counseling <3.

    Hello @Kokoro Hane ! Thank you so much for sharing here your thoughts, as always! ^_^ :D I am very happy that you find this a good topic...

    Apr 27, 2019 at 12:48 AM
  12. Dreadshadow replied to the thread Why people think Rpg maker is limited.

    You can always nest Conditional branches one inside another, but it can be a hell of a spaghetti eventing I guess. I think there are...

    Apr 27, 2019 at 12:47 AM
  13. pasunna replied to the thread [solve]make to event run together in circle.

    oh! it work now can't imagine that out thank you very much

    Apr 27, 2019 at 12:46 AM
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