That's very helpful, thanks for the thorough reply!
I'm extending Modern Algebra's ExtraMovementFrames plugin, so the solution ended up being to capture the output of this:
var patternIndex = (this._pattern % this.emfCharacterState().pattern.length);
which uses the `._pattern`...
I have a character sheet for the player that triggers when they are idle for a while. The sheet has them going from standing to laying down in 6 frames, sleeping for 3 frames and then standing back up in 7 frames.
I'm looking to pause the animation when it reaches the 9th frame without using...