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  1. Checking which frame of a character sheet is currently active

    That's very helpful, thanks for the thorough reply! I'm extending Modern Algebra's ExtraMovementFrames plugin, so the solution ended up being to capture the output of this: ``` var patternIndex = (this._pattern % this.emfCharacterState().pattern.length); ``` which uses the `._pattern`...
  2. Checking which frame of a character sheet is currently active

    I have a character sheet for the player that triggers when they are idle for a while. The sheet has them going from standing to laying down in 6 frames, sleeping for 3 frames and then standing back up in 7 frames. I'm looking to pause the animation when it reaches the 9th frame without using...

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Here's what people think game dev life is like: Oh I'll just add this feature and that feature.

A game devs' reality: add one feature and watch the rest break like domino's.
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