I am using Bobstah's Custom Stats plug-in for weapon stats, like the sharpness of a sword or the defense against cuts from certain armor.
Unfortunately, the my game does not appear to actually read those stats. No matter what I do, no damage will be afflicted when using those stats.
I am using the EquipCompareUpgrade to customize the stats shown in the equip window.
Some of these states I want to display are custom-stats created via BOB_CustomStats and are applied to weapons.
The result of trying to display these custom stats is this (stat names are in german):
So, every parameter has a title you call it by.
For Attack for example, you use "atk" in damage formula and script-calls.
But what do I need to use if I want to call upon the Attackspeed stat that your equip weapons and armor apply?
Say I need it to evaluate a variable.
The script is supposed to help me make changes to the stats displayed in the equipment-window and how they are displayed.
BUT if the plug-in is active, I get what is shown in the image (the text is German).
As you can see, the window that is supposed to show the stats is just not there and I...
So here's the deal...
The player is leveling up on a separate map, where you can choose between 3 different Power-Ups per level.
These Power-Ups are "Strength", "Magic" and "Agility". Choose a power up and you get a buff on some stats and a variable will increase for that stat. Have the right...
I am using Bobstah's Custom Stats plug-in, but the added custom stats do not work in the damage formula, making the skills they are included in do 0 damage.
I will describe how I set up the custom stats on the example of srf and fst.
In the Actor note tag I added:
I am using the LTN Core plug-in together with LTN Item Categories to customize the well... Item categories.
But the LTN Core causes this problem:
I use Bobstah's script for custom parameters to create some more parameters for weapons and JahwsUF's StatusMenuCore to display these (and some default parameters) in the status menu.
Since I use these custom parameters for weapons, I of course want them also to be displayed in the equipment...
I am using Crystal Engine - Extra Stats for 6 stats that are solely depending on your armor and weapon a character has equipped.
Therefore I need these stats to show up in the equip and shop window so the player actually knows what he is equipping and buying.
Is there a way to do that and maybe...
I have recently gone back to playing around with VX Ace and ran into a little problem with the script mentioned in the title.
I have created stats for weapons that increase the damage of, for example, thrusting and slicing abilities (named shrp for "sharp" and thrs for "thrust").
I have also...
I am making a little RPG on VX Ace and need some enemy-Battler-graphics for angels and demons.
They do not need to look spectacular. No awesome weapons or shiny light around them. Just basic swords or spears, may axes.
The basic stereotype angelic wings and the demos do not even need wings at...
Been a while since I've been here, whoops. My computer's been acting really stupid so I wasn't able to work on my projects, but the good news is I've got a new one, meaning I can get back to work. And I've got a nice idea in mind, I'll just need to find some good scripts for the Aesthetic.